bloody messages
Now I want to show you the result of my weapons.
bloody bulletholes, bulletholes in front of walls.
First we start with wall bulletholes:

Now at a person,from distanz:

It becomes bloody.
Now have a look near the person.

ouch!!
That hurts!
and now a Headshot!
Notice the bloody view from Player1(top view)

I think he would be dead ^^
poor player1!
I think that would be the right way to simulate damage from a bullet!
Please leave comments!
Your INDUSTRIAL GAME SCIENCE -team
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